Changes
Version 1.0.55
Released October 21st, 2024
Feature
Added procedural planet generation for temperate planets.
Feature
Added procedural planet generation for volcanic planets.
Feature
Added procedural planet generation for desert planets.
Feature
Added procedural planet generation for glacial planets.
Feature
Added procedural planet generation for oceanic planets.
Feature
Added procedural planet generation for mountainous planets.
Feature
Added procedural planet generation for moons.
Feature
Added planet day/night cycles.
Feature
Added galaxy, quadrant, constellation, and star cluster maps.
Feature
Added Citadel fast-travel feature.
Feature
Corsair Lighting integration now supports iCUE v4.
Enhancement
Improved performance of switching between a planet surface and an open galaxy map.
Enhancement
Improved Settler Mission gameplay hinting.
Enhancement
Player game servers now favor memory conservation over performance.
Fix
It is no longer possible to jettison a starship communicator, torch, or axe.
Fix
Player camera rotation is now locked during screen transitions.
Fix
Resolved an issue which caused incorrect equipped items to be shown.
Changes
Version 1.0.55
Released June 28th, 2024
Enhancement
Improved performance of player server NAT automation.
Enhancement
Added material cache eviction for reduced memory consumption.
Fix
Galaxy masks are now applied to all galaxy sizes.
Fix
Added missing rounded block icons.
Fix
The Designer may be opened while a dedicated server is playing.
Fix
Light dismiss has been restored for planet exploration and galaxy map screens.
Fix
The player sit action has been restored.
Fix
Player servers no longer create SSL endpoints by default
Fix
Removed Adobe Substance runtime, which was affecting startup performance.
Changes
Version 1.0.53
Released June 24th, 2024
Enhancement
Added additional rounded block parts.
Enhancement
Added half height stepped stairs.
Enhancement
Added additional starship geometric decals.
Enhancement
A loading indicator is now shown when joining a player server.
Fix
The server list now respects public/private server settings.
Fix
Improved error handling workflows if Steam is not running.
Fix
Resolved screen transition (fade to black) behavior.
Fix
Resolved issue relating to server-side network connection recycling.
Changes
Version 1.0.51
Released June 21st, 2024
Feature
Gameplay now offers three distinct modes: Conquest, Survival, and Creative.
Feature
Players can now host their own dedicated game servers.
Feature
Single-player mode is fully supported.
Feature
Galaxy characteristics, such as type, size, is now customizable.
Feature
Player blueprints are now synchronized across all game servers.
Feature
Added server lists for joining other games.
Changes
Version 1.0.50
Released May 31st, 2024
Feature
Blueprints now support decals.
Feature
Decals opacity and emission is configurable.
Feature
Added new fuel pod engineering part.
Feature
Blueprints now support surface materials (metals, plastic, concrete).
Feature
Blueprint light brightness and range is now configurable.
Feature
Added configurable volumetric blueprint lighting.
Feature
Added stairs blueprint part.
Feature
Blueprint parts may now be placed in half unit increments.
Feature
In the designer, light intensity and range is now configurable.
Feature
In the designer, parts may be painted while the color dialog is open.
Enhancement
Decreased storage size of blueprints.
Enhancement
Added /designer console commands for professional builders.
Enhancement
Improved algorithms for part placement and obstruction conflicts.
Fix
Fixed layout and collision checks for 2x1, 2x2, and 3x3 windows.
Fix
Fixed issue which prevented saving blueprints with a single part.
Fix
Fixed issue which prevented part rotation when a single part is present.
Fix
Thruster exhaust brightness is decreased.
Fix
Starship thrusters now conform to unit dimensions.
Fix
Pressing 'O' to open blueprint part options is restored.
Fix
Blueprint part position is no longer cut-off for large dimensions.
Fix
Resolved a bug which caused an assigned part color to revert to its prior color.
Fix
Resolved a bug which caused object picking to fail in dense scenes.
Fix
Beboarded NPC colonist internal state now reflects planet location.
Changes
Version 1.0.47
Released April 30th, 2024
Feature
Blueprint instances are now destructive.
Feature
Blueprint instances now support 100,000+ blocks with minimal rendering overhead.
Feature
Blueprint instances are now integrated into the physics system.
Feature
The blueprint designer is now integrated into planet exploration.
Feature
Galaxies are now seeded with thousands of planets.
Feature
Added faction flag block type.
Feature
Added galaxy map block type.
Feature
Added bed block type.
Feature
Added cargo hold block type.
Feature
Added glowing interaction reticle for block, building, and character interaction.
Feature
Contextual help is shown for gameplay modes (planet, cockpit, construction, galaxy map).
Feature
An input help screen shows detailed input controls.
Feature
The character camera may now cycle between different third-person views.
Enhancement
Blueprint instances are now decomposed using polygonal decomposition algorithm.
Enhancement
Blueprint instance meshes are incrementally combined for rendering performance.
Enhancement
Interaction is now assigned to the 'F' key.
Enhancement
Cycling character views is now assigned to the 'X' key.
Enhancement
The player's light is now assigned to the 'L' key.
Enhancement
The navigation screen is now assigned to the 'N' key.
Enhancement
The inline chat window is assigned to the '~' key.
Enhancement
Emotes are now assigned to the CTRL + '~' key.
Enhancement
Transfer resources is now assigned to the CTRL + '~' key.
Enhancement
Part coloring is now assigned to the 'C' key.
Enhancement
Added updated block materials and UV texturing.
Enhancement
Windows are now draggable.
Enhancement
Added part explosions.
Gameplay
Starship debris now expire after one hour.
Gameplay
Factions no longer start at sparse galaxy locations.
Fix
Improved performance of player emotes and associated animations.
Fix
Player emotes are now culled if camera is too far away to view.
Fix
Improved galaxy map picking behavior.
Fix
Post-processing sun shafts are now resolution independent.
Fix
Camera distance and zoom behavior for NPC interactions are improved.
Fix
Resolved an issue which caused planets to appear at incorrect orbits.
Fix
Fixed an issue which caused glass materials to not render.
Fix
Fixed incorrect quality detection behavior if automatic settings is selected.
Fix
Blueprint placement now clears terrain features based on structure dimensions.
Fix
Picking operations now support blueprints contained within blueprints.
Fix
Resolved rendering glitches caused by shader NaN propagation.
Fix
Restored blueprint part actions (enable/disable/lock/unlock).
Fix
Characters no longer move while the chat window is active.
Fix
Cycling target functionality is now restored.
Fix
Targeting icons for shuttles and escape pods are restored.
Fix
Starship callsigns now appear for starships loaded after a server restart.
Fix
Resolved character animation memory management issues.
Fix
Planet construction no longer incorrectly warns players of energy grid shortages.
Fix
Planets no longer briefly show resource shortages when a building is enabled.
Fix
The blueprint designer import folder button now opens a new folder window as expected.
Fix
Increased default grass draw distance.
Fix
Rivers no longer occlude hydrogen crystals.
Fix
The third person camera no longer clips through ground.
Fix
Tooltips are now scaled based on screen DPI.
Fix
Resolved an issue which caused targeting to not appear after departing a planet.
Fix
Resolved threading concurrency issues related to hashset usage.
Platform
Started effort to allow players to host game servers.
Changes
Version 1.0.46
Released February 15th, 2024
Feature
Designer blueprints may now be created planetside.
Feature
The v2 construction system is now working on planets.
Feature
Added option for first-person view and exploration on planets.
Feature
Added option to toggle between first-person and third-person views.
Feature
Third-person character views now have option to always face forward.
Enhancement
Added animated cutscene camera placement for NPC interactions.
Enhancement
Input controls are now separated into a dedicated pop-up.
Enhancement
Colony management now shows warnings for resource shortages.
Enhancement
Colony management now shows warnings for full resource storage.
Enhancement
The Settler mission provides additional steps for starship onboarding.
Enhancement
Night time on planets now uses spherical harmonic lighting from the evening sky.
Enhancement
Updated the skills screen to use the new vector user interface.
Enhancement
Starships now shake while engaged in high speed jump maneuvers.
Enhancement
Organics, ore, and crystal harvesting impacts now create particle effects.
Enhancement
Added musical scores for for each static faction.
Enhancement
Added new musical scores for space combat.
Enhancement
Housing, food refining, and water extraction is now included in the Settler tutorial.
Enhancement
Torches are now held in the character's left hand to allow harvesting at night.
Gameplay
Planet energy allocation now prioritizes extraction over refining if there is insufficient power.
Gameplay
A building no longer produces or consumes resources if associated storage is full.
Fix
Minimized frame hitching when sound effect audio loads.
Fix
Minimized frame hitching when soundtrack audio loads.
Fix
Horde first officer characters are no longer cropped in pop-up windows.
Fix
Repulsor engine starship audio has been restored.
Fix
Starship automated landings no longer crash into the citadel.
Fix
Aborting an in-process starship jump no longer causes jump point targeting to disappear.
Fix
NPCs no longer form duplicated memories for certain events.
Fix
AI players no longer attack neutral human players for violating territory.
Fix
Jump gates now respect faction open border and alliance settings.
Fix
Jump gates now allow passage of neutral human players.
Fix
Resoled an issue which prevented homeworlds from appearing.
Fix
Starship audio no longer skips during turns executed while jumping.
Fix
Building construction audio now respects ambient volume settings.
Changes
Version 1.0.44
Released January 29th, 2024
Feature
Added 40 hours of heuristic dialogue audio.
Feature
The Settler tutorial is guided by the player's first officer.
Feature
Colonists are now interactive NPCs on colonies.
Enhancement
Added colony management step to the Settler tutorial mission.
Enhancement
Implemented server-side control of NPC position and emotes.
Enhancement
At nighttime, stars are now visible in the night sky.
Enhancement
Improved readability of scan window text.
Enhancement
NPCs now show random idle actions.
Enhancement
Enabled NPC non-verbal vesponses. 'Uh-Huh' is used less often.
Enhancement
Implemented server-side packet coalescence.
Enhancement
Number keys 1 through 3 may be used to select and fire starship weapons.
Enhancement
Upgraded user interfaces with additional vector icons.
Enhancement
Dialogue audio now fades when dismissed.
Enhancement
Subtle improvements to enhance UI readability.
Enhancement
Integrated galaxy map into primary navigation.
Enhancement
Added 'F' key functionality for resource harvesting on planets.
Enhancement
Enabled external starship camera view by second click to bridge icon.
Enhancement
Streamlined space station missions user interface.
Gameplay
AI players may now create homeworlds.
Fix
NPCs now forget transient memories when released to the pool.
Fix
Fixed a bug which caused colonists to die unexpectedly when transferred.
Fix
Fixed NPC animation issues which caused unnatural movement.
Fix
Animation corruption no longer occurs if an NPC emotes while the galaxy map is active.
Fix
Fixed a bug which caused asteroid debris to appear inconsistently.
Fix
Generative mission creation now limits mission length by word count.
Fix
Introduced a fix for the master volume slider.
Fix
Resolved an issue which caused galaxy shape to not save after a big bang event.
Fix
Eliminated temporary flash of uninitialized character T-pose state.
Fix
Falling trees no longer spin unrealistically when knocked over or chopped down.
Fix
Starship targeting no longer glitched when player begins game in cockpit on planet.
Fix
Improved NPC travel mechanic to walk or run based on plotted distance.
Fix
Resolved NPC animation issue caused by simultaneous invocation of emote and run actions.
Fix
Generative AI speech now pronounces capitalized words correctly.
Fix
Building construction sound no longer stops prematurely.
Fix
Mouse cursor position no longer changes after it is hidden.
Fix
Resolved user interface memory leak.
Fix
Eliminated bug which could cause tutorial pop-up windows to appear more than once.
Fix
Resolved issue causing AI crew to become 'stranded' on planets.
Fix
Disabled stellar course assignment while player is planetside.
Fix
Left-hand game menu selected state is now updated consistently.
Fix
Experience and skill point notifications now show vector icon.
Fix
NPC crew members now start at experience level zero.
Fix
Faction AIs growth respects growth limitations.
Fix
Fix to prevent AI friendly fire.
Fix
Fixed a physics material resource leak.
Fix
Fixed missing player rank in the character selection screen.
Fix
Fixed missing player rank in AI salutations.
Fix
Fixed a tutorial repeating audio issue.
Fix
Resolved dialogue visibility flickering before long character monolouges.
Fix
Resolved bug by starship exiting a star system while an automated attack is underway.
Fix
Fixed Doppler effect processing for AI starships.
Fix
Disabled galaxy map interaction when a pop-up is visible.
Fix
Restored space station post-processing effects.
Fix
Fixed disappearing right-hand UI menu.
Fix
Corected planet lighting during planetside galaxy map toggling.
Fix
The space station user interface no longer closes unexpectedly.
Fix
Voice volume (pre-recorded and GPT) is now configurable.
Fix
Master volume settings now affect ambient and voice volume.
Fix
Decreased horizontal width of the assets screen and leaderboard screens.
Fix
Fixed a bug which assigned excess resources to starship cargo holds.
Fix
Fixed planet orbit randomizationm bug.
Fix
Improved clarity of colony management icons on hover.
Fix
Fixed starship storage issues for food, water, polymer, and cores
Platform
GPT token usage is now tracked and displayed in admin dashboard.
Changes
Version 1.0.39
Released December 31st, 2023
Feature
Introduced an interactive star map for tactical gameplay.
Feature
Added optional automated attack option for tactical gameplay..
Feature
Enabled automated navigation (right-click) for tactical gameplay.
Feature
Known star systems now show descriptive names.
Feature
Implemented functional jump gates for each civilization.
Enhancement
Resource summary icons now directly link to colony mangagement.
Enhancement
Player and faction news feature SVG icons.
Enhancement
Building complete notifications now show SVG icons.
Enhancement
Starpedia entries updated with SVG icons.
Enhancement
Introduced a cursor confinement option for windowed mode.
Enhancement
Upgraded building material visuals with 67 new parts.
Enhancement
Optimized loading of large asteroid fields.
Enhancement
Destroyed planets now release asteroids into the star system.
Enhancement
Refined orbital path placement for planets.
Enhancement
Revamped mission screen layout.
Enhancement
Added icons for interstellar market and recurring trades.
Enhancement
Combat logs now display starship callsigns.
Enhancement
Starship autopilot breaking maneuvers are now graduated.
Enhancement
Enhanced visuals in ockpit, external, and map views.
Game Balance
Increased AI starship jump cooldown to slow interstellar pursuits.
Game Balance
AI players enter star systems based on origin and destination.
Game Balance
Default fuel capacity for all starships increased by 100%.
Game Balance
Biomass generator consumption rate decreased from 3 to 2 organics per tick.
Game Balance
Human players now enter star systems near waypoint destinations.
Game Balance
AI factions adjust growth and aggression based on their size.
Game Balance
AI factions' fleet size now scales wiht the number of homeworlds.
Fix
Fixed a bug where targeting ignored disabled settings.
Fix
Eliminated flickering in star system particle effects during major space battles.
Fix
Addressed emotion assignment issue in certain GPT NPCs.
Fix
Fixed an issue which disabled NPC heuristic speech playback.
Fix
Fixed a bug that disabled background blur effects.
Fix
Expanded NPC dialog options to avoid scrolling.
Fix
Starship follow commands no longer stop following when target reached.
Fix
Fixed bug which prevented automated sale of cores on interstellar market.
Fix
Fixed an issue which caused incorrect supply and demand at stardocks.
Fix
Particle debris no longer shown while player is docked at space stations.
Fix
Doppler audio calculations no longer broken by superluminal travel.
Changes
Version 1.0.35
Released November 30th, 2023
Feature
Added animated flags for all static factions.
Feature
Added colonist morale, which determines overall planet productivity.
Feature
Added entertainment building to create ammenities.
Feature
Added first officer selection during player creation.
Feature
Added habitat building for growing a colony's population.
Feature
Added interstellar market building for buying and selling resources.
Feature
Added medical complex building for improving colonist's health.
Feature
Added new buildings colony management screen which shows buildings sorted by function.
Feature
Added new colonist metrics for growth: food, shelter, health, and housing.
Feature
Added new colony management system and user interface.
Feature
Added new commodities: food, water, polymers, cores.
Feature
Added planet habitability metric for population growth.
Feature
Added planet revenue, expenses, and net metrics for tracking planet profitability.
Feature
Added production status tooltips for buildings.
Feature
Added terraformer building for improving a planet's habitability.
Feature
Added water pump for water extraction.
Feature
NPC memories are now stored and retrieved from the cloud on-demand.
Feature
NPC speech is now generated in advance of companion selection.
Enhancement
Added additional colony construction icons.
Enhancement
Added capability to disable generative AI text and audio for publishing to Steam.
Enhancement
Added improved vector-based graphics for space station user interfaces.
Enhancement
Added letterboxing effect during NPC interactions.
Enhancement
Added new colony construction icons.
Enhancement
Added performance improvements to the Corsair lighting integration.
Enhancement
Administrative dashboard now shows real-time AI interactions.
Enhancement
Ambient sound volume decreases while NPCs are talking.
Enhancement
Camera motion blur effects are now disabled by default.
Enhancement
Character creation now shows starting class illustrations.
Enhancement
Holding the left mouse button now continues harvesting actions (chopping, breaking).
Enhancement
Single-left clicking in exploration mode now shows the cursor.
Enhancement
The inline chat window now scrolls to most recent text when reopened.
Enhancement
Tutorial pop-ups now intelligently wait before reappearing.
Game Balance
Ore extraction rate increased from 2 to 3 organics per tick.
Game Balance
Organics extraction rate increased from 2 to 3 organics per tick.
Fix
Decreased friction of harvested ore and crystals, which may roll down surfaces.
Fix
Designer camera controls now allows simultaneous forward and lateral movement.
Fix
Displaying the FPS counter via the console no longer displays an error.
Fix
Eliminated framerate hitching caused by synchronous loading of audio tracks.
Fix
Fixed an issue which caused blueprints to open in read-only mode.
Fix
Fixed an issue which caused blueprints to save only 65535 parts per unique material.
Fix
Fixed an issue which caused incorrect lighting after undocking from a space station.
Fix
Fixed an issue which caused player chop animations to advance a player forward.
Fix
Fixed an issue which caused UI blur to appear differently than intended.
Fix
Previously created blueprints may now be resaved.
Fix
Resolved an issue which caused tooltips to appear at an incorrect resolution.
Fix
Resolved an issue which could cause targets to appear incorrectly.
Fix
Resolved issue which could cause audio to pop during screen transitions.
Fix
Resolved issue which could cause the ship to spin after planet take-off.
Fix
Scanning NPCs now shows a waist-up profile of the scanned NPC.
Fix
Switching from building placement to planet exploration no longer prevents tree harvesting.
Platform
Continued development and support for Xbox platform.
Changes
Version 1.0.31
Released October 17th, 2023
Enhancement
Ambient sound volume is now adjustable.
Enhancement
Added new soundtracks for planet and space environments.
Enhancement
Added NPC speech audio processing.
Fix
Resolved issue which could cause the tutorial to appear while engaged in NPC conversation.
Fix
Repaired physics settings for planetside game objects (trees, drones).
Platform
Continued development and support for Xbox platform.
Changes
Version 1.0.28
Released September 29th, 2023
Feature
Added an inline chat window which combines chatting with emotes.
Feature
Added an ownership UI to show which faction or player territory ownership.
Feature
Added blueprint sharing options (everyone, faction, party, contest)
Feature
Added sixty-seven voxel shapes for blueprint creation.
Feature
Enabled voxelization import to streamline creation of blueprints from existing 3d models.
Feature
Introduced a user interface for easy selection of player emotes.
Feature
Introduced blueprint designer for crafting unique starships, stations, and buildings.
Enhancement
Added improved vector-based graphics for clothing and weapons.
Enhancement
Added improved vector-based graphics for inventory assets.
Enhancement
Added improved vector-based graphics for weapons and stellar targeting.
Enhancement
Added starship medium and large thrusters.
Enhancement
Gamepad input may now be disabled from the settings screen.
Enhancement
Improved NPC speech to text quality.
Enhancement
Increased range of NPC voices.
Enhancement
Jump beacons show destination details, including system name and star configuration.
Enhancement
Eliminated heap memory allocations in client and server network code.
Enhancement
Improved navigation waypoints with improved user interace.
Fix
Aborting the Settler mission no longer blocks offworld progression.
Fix
Addressed an issue which prevented AI defender strategies from working as expected.
Fix
Addressed memory leaks in NPC animation workflows.
Fix
Addressed memory leaks in voice over workflows.
Fix
Fixed an issue which could prevent starship callsigns from appearing.
Fix
Resolved a bug which could cause the cursor to not appear on the main title screen.
Fix
Resolved an issue which caused NPCs to fall through ground.
Fix
Resolved an issue which could cause phantom gamepad input on systems with virtualization enabled.
Fix
Resolved an issue which negatively impacted realtime shadow quality.
Fix
Resolved an issue which prevented NPC responses from appearing.
Fix
Resolved issue which could prevent starship callsigns from appearing.
Fix
Saving an unnamed blueprint no longer results in a save-as operation.
Fix
Users are no longer prompted to save a blueprint if the blueprint is unchanged.
Changes
Version 1.0.22
Released July 11th, 2023
Feature
Targeting now shows whether the currently selected weapon is within range.
Enhancement
Added new and improved vector-based graphics for in-game actions.
Enhancement
Added server command for listing AI pathfinding state.
Enhancement
Added visually improved targeting system.
Enhancement
AI players no longer multicast threats directed to other AI players.
Enhancement
Combat status messages are now sent only to direct combatants.
Enhancement
Dialog options for AI opponents engaged in combat improved.
Enhancement
Harvesting progress bars now show the resource harvested.
Enhancement
Improved formatting of server-side scripting output.
Enhancement
Improved rigid body interpolation for smoother camera movement.
Enhancement
Organized server commands by target (i.e. ship, planet, star system.
Enhancement
The planet resources summary now shows a warning if there is insufficient power.
Game Balance
Frequency of damage caused by star proximity decreased.
Fix
AI players no longer receive mission rewards intended for human players.
Fix
AI players will no longer attack or hail players engaged in the tutorial.
Fix
Armor and shield repair sound effects restored.
Fix
Chat console is now cleared when a player logs out.
Fix
Improved keyboard and mouse targeting behavior during combat.
Fix
Resolved an issue which blocked asteroid mining.
Fix
Resolved an issue which caused AI players to disembark from starships.
Fix
Resolved an issue which could cause an AI to attack itself.
Fix
Resolved in issue which caused weapon hit behavior to not reflect game server state.
Fix
Resolved issue which caused keyboard UI navigation to fail.
Fix
Targets which are occluded by planets or stars are no longer displayed.
Fix
The cursor is now shown or hidden based on connected peripherals.
Fix
The player's backback no longer shows planetary resources.
Changes
Version 1.0.19
Released June 21st, 2023
Feature
The improvement of user interface aesthetics continues.
Feature
News is now shown in the faction screen.
Feature
Faction banners now appear on the character selection screen (WIP).
Feature
Player level and title now appears on the character selection screen.
Enhancement
Continued user interface enhancements.
Enhancement
Tutorial missions may now be cancelled.
Enhancement
Resources may now be transferred via cargo and backpack screens.
Enhancement
Added additional tooltips throughout user interface.
Enhancement
The cockpit camera field of view (vertical FOV) is now configurable.
Enhancement
The player camera field of view (vertical FOV) is now configurable.
Enhancement
Starship target selection may now be cycled using the keyboard (F/G Key)
Enhancement
Starship target selection may now be cancelled using the keyboard (Hold B Key)
Fix
AI pathfinding no longer blocks an AI from subsequent planet landings.
Fix
Random AIs no longer attack players during an active tutorial.
Fix
Notifications no longer block pop-up user interface interactions.
Fix
Scan operations are now visible to the mission scripting system.
Fix
Screenshot capture functionality has been restored.
Fix
Starship landing sequence now disables prior follow instructions.
Fix
Starship weapon fire now reflect server-side hit/miss mechanics.
Fix
Resolved a scenario in which planetside terrain deformation is not reset.
Changes
Version 1.0.15
Released May 30th, 2023
Feature
Added new user interface for login, character creation, and tutorials.
Feature
Exploration and territorial expansion missions are now available at stardocks.
Feature
Active missions are now shown in the missions screen. This is a work in progress.
Feature
Added just in time voice generation for GPT NPCs.
Feature
Added ability to configure planet access rights.
Fix
Station UI and menus update accordingly after a repair, recharge, or refuel action.
Fix
Removed allocations in Corsair integration logic.
Fix
Removed allocations in color sampling logic.
Fix
Removed an issue which could cause a subsequent login to fail after exiting a play session.
Fix
Resolved an issue which could cause the licensing screen to reappear after license acceptance.
Changes
Version 1.0.13
Released Apr 25th, 2023
Feature
Added additional command interpreter features.
Feature
Added generative AI NPCs
Feature
Added generative AI News Editor
Game Balance
Decreased the amount of oil required to produce equipment by 1/2.
Game Balance
Hydrogen crystal to processed hydrogen crystal ratio changed to 80:1.
Fix
Screen resolution settings are now persisted properly when Unity misreports refresh rate.
Fix
Improved gamepad user interface actions when item popups appear.
Fix
Environmental damage for a player's starship is no longer multicast to other players.
Fix
Repairing a starship at a station no longer triggers a security warning.
Fix
Network telemetry update frequency has changed to once per second.
Fix
The cursor is no longer improperly hidden on title screen.
Fix
Horde players that are controlled by humans may now hail other species.
Fix
Starship orientation no longer affects the orientation of a disembarked player.
Fix
Starship autopilot waypoint navigation is now reset upon completion of a jump.
Fix
Fixed two broken settler mission tutorial voice overs.
Fix
On gamepads, the default harvesting button is now right trigger.
Fix
Fixed an issue relating to foot placement and animation baking.
Fix
Hats no longer cast incorrect shadows on players.
Fix
Building placement no longer fails if a gamepad is connected.
Fix
Characters no longer jump when building is placed.
Fix
Planetside character camera clipping plane adjusted to show distant mountains.
Changes
Version 1.0.9
Released Feb 27, 2023
Feature
Added custom Corsair iCUE lighting integration.
Feature
Added first pass of star system ownership user interface.
Feature
Added interaction with AI players (request, demands, story).
Feature
Added jump beacons for jump navigation guidance.
Feature
Characters may now emote actions using /emote.
Feature
Game sound tracks are now adaptive and respond to in-game action.
Feature
Homeworld planets now show an industrialized city background scene.
Feature
Improved AI ship navigation (attack, retreat, avoidance).
Feature
Introduced new stellar, planet, and action soundtracks.
Feature
PvP ship combat has been added.
Feature
PvP ship to building combat has been added.
Enhancement
Added a targeting indicator for planetside players.
Enhancement
Added environment selection (developer, preview, release) in settings.
Enhancement
Added game setting and hotkey (F5) to toggle display of the UI.
Enhancement
Added Human settler introduction voice over.
Enhancement
Added sound effects for canopy open/close and door open/close.
Enhancement
All new players now receive a torch in their inventory.
Enhancement
Improved controls for thrust and automatic engine engagement.
Enhancement
Introduced numerous improvements to starship HUD.
Enhancement
Jump beacon targeting is now obscured by stars and planets.
Game Balance
Increased equipment drops in Settler mission.
Game Balance
Planetary citadel targeting reticles are now visible regardless of visible obstruction.
Fix
Addressed many issues affecting player synchronziation and network performance.
Fix
Addressed many issues relating to planetside combat.
Fix
AI players will not open a hailing channel with players engaged in a system jump.
Fix
AI players will not target distant starships at the fringes of a star system.
Fix
Colonists are no longer included in random cargo drops.
Fix
Entering orbit from a planet no longer disables targeting if a citadel is not built.
Fix
External players are now visible from a starship's cockpit.
Fix
Fixed an issue affecting starship jump calculations and fuel management.
Fix
Fixed an issue involving debris and loot drops colliders.
Fix
Fixed an issue relating to starship map orientation.
Fix
Floors and building foundations no longer float when placed by a separate networked player.
Fix
Global kills leaderboard has been restored.
Fix
Increased the range of stellar salvage operations.
Fix
It is no longer possible to land on homeworlds.
Fix
It is no longer possible to place overlapping buildings.
Fix
Mining a planet that is unowned by a player causes resources to go to starship open cargo holds.
Fix
Networked players no longer jump or crouch in a loop.
Fix
Players no longer fall through ground when disembarking from a landed starship.
Fix
Resolved a bug relating to player hair customization.
Fix
Resolved a bug which caused resource asset prices to list below market value.
Fix
Resolved an issue which could cause allies to attack a friendly player.
Fix
Resolved an issue with certain planet names having a hidden end-of-line character.
Fix
Resolved networking issue when equiping tools and clothing.
Fix
Restored functionality of two emotes, cough and relief.
Fix
Scan and salvage distance calculations are now accurate for moving planetary objects.
Fix
Stellar debris is dropped as starships are damaged.
Fix
The Settler mission no longer fails if the Horde starship is destroyed.
Fix
Unlocked doors now open for networked players.
Fix
Waypoint distance is now shown when plotting a route using nearby services.
Fix
When display is set to windowed mode window position and size is remembered.
Changes
Version 1.0.5
Feature
Added planetside turrets now fire upon enemy invaders.
Feature
Added ships, stations, and buildings now show armor and shield levels.
Enhancement
Improved quality of user-interface anti-aliasing.
Enhancement
Network communication now prioritizes TCP/IP socket connections over HTTP.
Enhancement
Improved visual quality of icon rendering
Game Balance
Decreased armor of planetary citadels.
Fix
Targeting user interface now scales with display resolution.
Changes
Version 1.0.3
Feature
Added new temperate planet environment.
Feature
Added campfire construction for nighttime lighting before base construction begins.
Feature
Added light construction parts.
Feature
Added door construction parts.
Feature
Added window construction parts.
Feature
Added ramp construction parts.
Feature
Added wedge construction parts.
Feature
Added stairs construction part.
Feature
Added door lock and unlock capability for planetary governors.
Feature
Added reinforced version of construction parts with added hit points.
Feature
Added color picker to allow light colors to be changed.
Feature
Added shield building for automated planet defensive capability.
Feature
Added turret building for automated planet offensive capability.
Feature
Added starships can now vertically land or take-off on command.
Fix
The planet construction UI is now right-aligned with wide-screen resolutions.
Fix
Showing the settings screen (F1) from explore mode now shows a cursor.
Fix
Construction placement now detects and avoids collisions with neighboring parts.
Fix
Characters sit properly in rotated chairs.
Game Balance
Horde starships now randomly attack player bases while player is logged in.
Changes
Version 1.0.2
Feature
Added rank (levels) for character experience increases. Each rank has unique insignia.
Feature
Added 70 trainable character skills. Characters gain skill points for each rank gained.
Feature
Added initial support for props, including soccer balls and chairs.
Feature
Added character clothing options. Initial items include hats, eye patch, scarfs, pouches, and backpack.
Feature
Added pick axe and associated animation for ore and crystal mining.
Feature
Added ship communicator to allow characters to recall distant starships.
Feature
Added resource drops for clothing, props, weapons, and basic technology.
Feature
Added artifact resource drops for experience, skill points, and rare technology.
Feature
Added highly important ability to sit in chair.
Feature
Added playable character, the Synthetic. Synths are loyal to the AI Core.
Feature
Added non-playable character, the Horde. He will hurt you.
Feature
Added additional world physics. e.g. soccer balls roll down hills and may be picked up.
Feature
Added Starships may now affect the environment, including the ability to known down trees.
Feature
Added initial in-game achievements for successful mission completion.
Enhancement
Enemy starships now enter planetary atmospheres from a random heading.
Enhancement
The planet status screen now shows icons for underpowered or disabled buildings.
Enhancement
Cursor color changes when hovering above interactive 2D and 3D objects.
Enhancement
Buildings now burn when severely damaged.
Enhancement
Planetside wreckage now shows a targeting (radar) icon.
Enhancement
User interface scaling may now be changed during gameplay.
Enhancement
Gamepad support has been improved across many screens.
Game Balance
Settlers no longer receive experience for planet creation during tutorial.
Game Balance
Settlers receive a lumber axe, pick axe, and starship communicator.
Game Balance
Starship attack damage randomizes based on equipped weapons.
Game Balance
Some enemy combatants use hit and fade tacticts while others fight to the death.
Game Balance
Commodity production scales as additional refineries are added.
Fix
Drone flight pathing and performance improved.
Fix
Reloading a planetside environment no longer causes light probe corruption.
Fix
The Settler Mission no longer spawns pirates with unavailable weapons.
Fix
Character interaction, including harvesting, is significantly improved.
Fix
Avatar eyes no longer disappear when distance to camera is small.
Fix
Improved handling of input when 3D world and 2D user interfaces receive simultaneous input.
Fix
User interfaces with embedded render targets (profile, ship, shipyard, and tutorial) now render simultaneously.
Fix
Gamepad input may now advance inventory selection beyond disabled items.
Fix
Settler Mission now acknowledges early construction of buildings.
Fix
Settler Mission colonist starship can no longer crash outside the playable area.
Fix
Reflections shown at night no longer severely impact rendering performance.
Fix
Constructing a building at close range no longer clips characters through terrain.