Changes

Version 1.0.9

Released Feb 27, 2023

  • Feature PvP ship combat has been added.
  • Feature PvP ship to building combat has been added.
  • Fix Scan and salvage distance calculations are now accurate for moving planetary objects.
  • Fix Players no longer fall through ground when disembarking from a landed starship.
  • Fix External players are now visible from a starship's cockpit.
  • Fix Colonists are no longer included in random cargo drops.
  • Fix Mining a planet that is unowned by a player causes resources to go to starship open cargo holds.
  • Game Balance Increased equipment drops in Settler mission.
  • Game Balance Planetary citadel targeting reticles are now visible regardless of visible obstruction.

Changes

Version 1.0.8

Released Feb 24, 2023

  • Enhancement Added environment selection (developer, preview, release) in settings.
  • Fix Global kills leaderboard has been restored.
  • Fix Networked players no longer jump or crouch in a loop.
  • Fix Fixed an issue involving debris and loot drops colliders.
  • Fix Increased the range of stellar salvage operations.
  • Fix It is no longer possible to place overlapping buildings.
  • Fix Waypoint distance is now shown when plotting a route using nearby services.
  • Fix AI players will not target distant starships at the fringes of a star system.
  • Fix AI players will not open a hailing channel with players engaged in a system jump.

Changes

Version 1.0.7

Released Feb 22, 2023

  • Feature Homeworld planets now show an industrialized city background scene.
  • Enhancement Added game setting and hotkey (F5) to toggle display of the UI.
  • Enhancement Added sound effects for canopy open/close and door open/close.
  • Enhancement Added a targeting indicator for planetside players.
  • Enhancement Jump beacon targeting is now obscured by stars and planets.
  • Enhancement All new players now receive a torch in their inventory.
  • Fix Floors and building foundations no longer float when placed by a separate networked player.
  • Fix Unlocked doors now open for networked players.
  • Fix Restored functionality of two emotes, cough and relief.
  • Fix Stellar debris is dropped as starships are damaged.
  • Fix It is no longer possible to land on homeworlds.
  • Fix Resolved networking issue when equiping tools and clothing.
  • Fix The Settler mission no longer fails if the Horde starship is destroyed.
  • Fix Resolved an issue with certain planet names having a hidden end-of-line character.
  • Fix Entering orbit from a planet no longer disables targeting if a citadel is not built.
  • Fix Resolved an issue which could cause allies to attack a friendly player.
  • Fix When display is set to windowed mode window position and size is remembered.

Changes

Version 1.0.6

Released Feb 11, 2023

  • Feature Game sound tracks are now adaptive and respond to in-game action.
  • Feature Introduced new stellar, planet, and action soundtracks.
  • Feature Added interaction with AI players (request, demands, story).
  • Feature Added first pass of star system ownership user interface.
  • Feature Characters may now emote actions using /emote.
  • Feature Added jump beacons for jump navigation guidance.
  • Feature Improved AI ship navigation (attack, retreat, avoidance).
  • Feature Added custom Corsair iCUE lighting integration.
  • Enhancement Improved controls for thrust and automatic engine engagement.
  • Enhancement Added Human settler introduction voice over.
  • Enhancement Introduced numerous improvements to starship HUD.
  • Fix Resolved a bug relating to player hair customization.
  • Fix Resolved a bug which caused resource asset prices to list below market value.
  • Fix Fixed an issue relating to starship map orientation.
  • Fix Fixed an issue affecting starship jump calculations and fuel management.
  • Fix Addressed many issues affecting player synchronziation and network performance.
  • Fix Addressed many issues relating to planetside combat.

Changes

Version 1.0.5


  • Enhancement Improved quality of user-interface anti-aliasing.
  • Enhancement Network communication now prioritizes TCP/IP socket connections over HTTP.
  • Fix Targeting user interface now scales with display resolution.

Changes

Version 1.0.4


  • Feature Added planetside turrets now fire upon enemy invaders.
  • Feature Added ships, stations, and buildings now show armor and shield levels.
  • Enhancement Improved visual quality of icon rendering
  • Game Balance Decreased armor of planetary citadels.

Changes

Version 1.0.3


  • Feature Added new temperate planet environment.
  • Feature Added campfire construction for nighttime lighting before base construction begins.
  • Feature Added light construction parts.
  • Feature Added door construction parts.
  • Feature Added window construction parts.
  • Feature Added ramp construction parts.
  • Feature Added wedge construction parts.
  • Feature Added stairs construction part.
  • Feature Added door lock and unlock capability for planetary governors.
  • Feature Added reinforced version of construction parts with added hit points.
  • Feature Added color picker to allow light colors to be changed.
  • Feature Added shield building for automated planet defensive capability.
  • Feature Added turret building for automated planet offensive capability.
  • Feature Added starships can now vertically land or take-off on command.
  • Enhancement The camera field of view (vertical FOV) is now configurable.
  • Fix The planet construction UI is now right-aligned with wide-screen resolutions.
  • Fix Showing the settings screen (F1) from explore mode now shows a cursor.
  • Fix Construction placement now detects and avoids collisions with neighboring parts.
  • Fix Characters sit properly in rotated chairs.
  • Game Balance Horde starships now randomly attack player bases while player is logged in.

Changes

Version 1.0.2


  • Fix Done flight pathing and performance improved.
  • Fix Reloading a planetside environment no longer causes light probe corruption.
  • Fix The Settler Mission no longer spawns pirates with unavailable weapons.

Version 1.0.1


  • Feature Added rank (levels) for character experience increases. Each rank has unique insignia.
  • Feature Added 70 trainable character skills. Characters gain skill points for each rank gained.
  • Feature Added initial support for props, including soccer balls and chairs.
  • Feature Added character clothing options. Initial items include hats, eye patch, scarfs, pouches, and backpack.
  • Feature Added pick axe and associated animation for ore and crystal mining.
  • Feature Added ship communicator to allow characters to recall distant starships.
  • Feature Added resource drops for clothing, props, weapons, and basic technology.
  • Feature Added artifact resource drops for experience, skill points, and rare technology.
  • Feature Added highly important ability to sit in chair.
  • Feature Added playable character, the Synthetic. Synths are loyal to the AI Core.
  • Feature Added non-playable character, the Horde. He will hurt you.
  • Feature Added additional world physics. e.g. soccer balls roll down hills and may be picked up.
  • Feature Added Starships may now affect the environment, including the ability to known down trees.
  • Feature Added initial in-game achievements for successful mission completion.
  • Enhancement Enemy starships now enter planetary atmospheres from a random heading.
  • Enhancement The planet status screen now shows icons for underpowered or disabled buildings.
  • Enhancement Cursor color changes when hovering above interactive 2D and 3D objects.
  • Enhancement Buildings now burn when severely damaged.
  • Enhancement Planetside wreckage now shows a targeting (radar) icon.
  • Enhancement User interface scaling may now be changed during gameplay.
  • Enhancement Gamepad support has been improved across many screens.
  • Fix Character interaction, including harvesting, is significantly improved.
  • Fix Avatar eyes no longer disappear when distance to camera is small.
  • Fix Improved handling of input when 3D world and 2D user interfaces receive simultaneous input.
  • Fix User interfaces with embedded render targets (profile, ship, shipyard, and tutorial) now render simultaneously.
  • Fix Gamepad input may now advance inventory selection beyond disabled items.
  • Fix Settler Mission now acknowledges early construction of buildings.
  • Fix Settler Mission colonist starship can no longer crash outside the playable area.
  • Fix Reflections shown at night no longer severely impact rendering performance.
  • Fix Constructing a building at close range no longer clips characters through terrain.
  • Game Balance Settlers no longer receive experience for planet creation during tutorial.
  • Game Balance Settlers receive a lumber axe, pick axe, and starship communicator.
  • Game Balance Starship attack damage randomizes based on equipped weapons.
  • Game Balance Some enemy combatants use hit and fade tacticts while others fight to the death.
  • Game Balance Commodity production scales as additional refineries are added.

Version 1.0.0


  • Feature Initial release.