Feature
PvP ship combat has been added.Feature
PvP ship to building combat has been added.Fix
Scan and salvage distance calculations are now accurate for moving planetary objects.Fix
Players no longer fall through ground when disembarking from a landed starship.Fix
External players are now visible from a starship's cockpit.Fix
Colonists are no longer included in random cargo drops.Fix
Mining a planet that is unowned by a player causes resources to go to starship open cargo holds.Game Balance
Increased equipment drops in Settler mission.Game Balance
Planetary citadel targeting reticles are now visible regardless of visible obstruction.Enhancement
Added environment selection (developer, preview, release) in settings.Fix
Global kills leaderboard has been restored.Fix
Networked players no longer jump or crouch in a loop.Fix
Fixed an issue involving debris and loot drops colliders.Fix
Increased the range of stellar salvage operations.Fix
It is no longer possible to place overlapping buildings.Fix
Waypoint distance is now shown when plotting a route using nearby services.Fix
AI players will not target distant starships at the fringes of a star system.Fix
AI players will not open a hailing channel with players engaged in a system jump.Feature
Homeworld planets now show an industrialized city background scene.Enhancement
Added game setting and hotkey (F5) to toggle display of the UI.Enhancement
Added sound effects for canopy open/close and door open/close.Enhancement
Added a targeting indicator for planetside players.Enhancement
Jump beacon targeting is now obscured by stars and planets.Enhancement
All new players now receive a torch in their inventory.Fix
Floors and building foundations no longer float when placed by a separate networked player.Fix
Unlocked doors now open for networked players.Fix
Restored functionality of two emotes, cough and relief.Fix
Stellar debris is dropped as starships are damaged.Fix
It is no longer possible to land on homeworlds.Fix
Resolved networking issue when equiping tools and clothing.Fix
The Settler mission no longer fails if the Horde starship is destroyed.Fix
Resolved an issue with certain planet names having a hidden end-of-line character.Fix
Entering orbit from a planet no longer disables targeting if a citadel is not built.Fix
Resolved an issue which could cause allies to attack a friendly player.Fix
When display is set to windowed mode window position and size is remembered.Feature
Game sound tracks are now adaptive and respond to in-game action.Feature
Introduced new stellar, planet, and action soundtracks.Feature
Added interaction with AI players (request, demands, story).Feature
Added first pass of star system ownership user interface.Feature
Characters may now emote actions using /emote.Feature
Added jump beacons for jump navigation guidance.Feature
Improved AI ship navigation (attack, retreat, avoidance).Feature
Added custom Corsair iCUE lighting integration.Enhancement
Improved controls for thrust and automatic engine engagement.Enhancement
Added Human settler introduction voice over.Enhancement
Introduced numerous improvements to starship HUD.Fix
Resolved a bug relating to player hair customization.Fix
Resolved a bug which caused resource asset prices to list below market value.Fix
Fixed an issue relating to starship map orientation.Fix
Fixed an issue affecting starship jump calculations and fuel management.Fix
Addressed many issues affecting player synchronziation and network performance.Fix
Addressed many issues relating to planetside combat.Enhancement
Improved quality of user-interface anti-aliasing.Enhancement
Network communication now prioritizes TCP/IP socket connections over HTTP.Fix
Targeting user interface now scales with display resolution.Feature
Added planetside turrets now fire upon enemy invaders.Feature
Added ships, stations, and buildings now show armor and shield levels.Enhancement
Improved visual quality of icon renderingGame Balance
Decreased armor of planetary citadels.Feature
Added new temperate planet environment.Feature
Added campfire construction for nighttime lighting before base construction begins.Feature
Added light construction parts.Feature
Added door construction parts.Feature
Added window construction parts.Feature
Added ramp construction parts.Feature
Added wedge construction parts.Feature
Added stairs construction part.Feature
Added door lock and unlock capability for planetary governors.Feature
Added reinforced version of construction parts with added hit points.Feature
Added color picker to allow light colors to be changed.Feature
Added shield building for automated planet defensive capability.Feature
Added turret building for automated planet offensive capability.Feature
Added starships can now vertically land or take-off on command.Enhancement
The camera field of view (vertical FOV) is now configurable.Fix
The planet construction UI is now right-aligned with wide-screen resolutions.Fix
Showing the settings screen (F1) from explore mode now shows a cursor.Fix
Construction placement now detects and avoids collisions with neighboring parts.Fix
Characters sit properly in rotated chairs.Game Balance
Horde starships now randomly attack player bases while player is logged in.Fix
Done flight pathing and performance improved.Fix
Reloading a planetside environment no longer causes light probe corruption.Fix
The Settler Mission no longer spawns pirates with unavailable weapons.Feature
Added rank (levels) for character experience increases. Each rank has unique insignia.Feature
Added 70 trainable character skills. Characters gain skill points for each rank gained.Feature
Added initial support for props, including soccer balls and chairs.Feature
Added character clothing options. Initial items include hats, eye patch, scarfs, pouches, and backpack.Feature
Added pick axe and associated animation for ore and crystal mining.Feature
Added ship communicator to allow characters to recall distant starships.Feature
Added resource drops for clothing, props, weapons, and basic technology.Feature
Added artifact resource drops for experience, skill points, and rare technology.Feature
Added highly important ability to sit in chair.Feature
Added playable character, the Synthetic. Synths are loyal to the AI Core.Feature
Added non-playable character, the Horde. He will hurt you.Feature
Added additional world physics. e.g. soccer balls roll down hills and may be picked up.Feature
Added Starships may now affect the environment, including the ability to known down trees.Feature
Added initial in-game achievements for successful mission completion.Enhancement
Enemy starships now enter planetary atmospheres from a random heading.Enhancement
The planet status screen now shows icons for underpowered or disabled buildings.Enhancement
Cursor color changes when hovering above interactive 2D and 3D objects.Enhancement
Buildings now burn when severely damaged.Enhancement
Planetside wreckage now shows a targeting (radar) icon.Enhancement
User interface scaling may now be changed during gameplay.Enhancement
Gamepad support has been improved across many screens.Fix
Character interaction, including harvesting, is significantly improved.Fix
Avatar eyes no longer disappear when distance to camera is small.Fix
Improved handling of input when 3D world and 2D user interfaces receive simultaneous input.Fix
User interfaces with embedded render targets (profile, ship, shipyard, and tutorial) now render simultaneously.Fix
Gamepad input may now advance inventory selection beyond disabled items.Fix
Settler Mission now acknowledges early construction of buildings.Fix
Settler Mission colonist starship can no longer crash outside the playable area.Fix
Reflections shown at night no longer severely impact rendering performance.Fix
Constructing a building at close range no longer clips characters through terrain.Game Balance
Settlers no longer receive experience for planet creation during tutorial.Game Balance
Settlers receive a lumber axe, pick axe, and starship communicator.Game Balance
Starship attack damage randomizes based on equipped weapons.Game Balance
Some enemy combatants use hit and fade tacticts while others fight to the death.Game Balance
Commodity production scales as additional refineries are added.Feature
Initial release.